Altamid plasma weapons. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating. Altamid plasma weapons

 
5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance RatingAltamid plasma weapons Kelvin Divergence Vanity Shield is a vanity shield available as a rare drop from the [Special Equipment Pack - Altamid Plasma Weapons] obtainable from the [Kelvin Divergence Lock Box]

Weapons used are Terran Task Force DHC, Spiral Wave. The Kelvin Divergence Lock Box contains tech from the Kelvin Timeline, often Starfleet field gear and technology from the Altamid aliens encountered by the U. e. This weapon has a chance of applying a 10% Damage Resistance Debuff on a target for 15 seconds, and can also apply a plasma DoT Debuff. Franklin, but also more singular objects, slices of lives that might have been. Agony Phaser weapons (space) Alliance Hypercannon; Altamid Adaptation; Altamid Plasma weapons (space) Ancient Obelisk Technology Set; Andorian Phaser weapons (space) Antiproton Matter Conversion weapons (space) Antiproton weapons (space) Armed Loitering Munition; Assimilated Plasma weapons (space) Aux Disruptor Dual. #StarTrekOnline #STO #StarTrekWith the fun build done, it was time for a little devastation using plasma weaponry (the chosen type for Ferengi in Star Trek O. It is only available by opening an Infinity Lock Box. . This pack includes the following items for your captain: 1 Verdant Altamid Plasma Myrmidon. This pack includes the following items for your captain: 1 Verdant Altamid Plasma Myrmidon. Since science builds use maximum auxiliary power to enhance their most damaging abilities, there is little power left. This effect can stack up to a limit. Beam Arrays fire a series of average damage beams across a 250° arc. Digitizer Plasma Beam Array is a Plasma -based directed energy damage weapon available for starships. S. This particular weapon has been stripped down and rebuilt a large number of times, and many of its parts have been replaced by older-model Starfleet phaser technology. Seeing as a critical chances can now be in excess of 40% (for new players) to 80%+ (for rich bois, and possibly even higher given the description of these items) on average across a normal every day TFO, this sets 2 piece could genuinely be interesting (assuming it isn't abysmally small damage;-;). 2pc: Plasma Saturation Bombardment. The lobi Altamid Omni is arguably the best omni in the game because of its universal 1% CritH buff and set bonus (you'll want the torp and console too for the set bonus). All weapons contained within these crates are of Very Rare quality, and contain fixed modifiers of [Dmg], [CrtD], and [CrtH], and can be re-engineered. This pack can only be claimed once per account and you must have completed the tutorial. Generally the argument against mixing cannons and beams is that cannon abilities don’t boost beams and vice versa. Plasma space weapons have a chance to apply a plasma DoT directly to the target's Hull. The zombiestrike sledgefire does not use trilogy shells. Dual Heavy Cannons fire in a 45° arc - 2 times per cycle, at 2 shots per second, for a total of 4 shots, and then recharge for 3 seconds. Beam Arrays fire a series of average damage beams across a 250° arc. But Altamid are quite cheap to get, and look just great. Additionally, the Kelvin Divergence Block Case has new Space and Ground weapons within the Altamid Plasma Weapon Pack. It shares the Altamid Plasma chance to reduce enemy Plasma and Kinetic resists on hit, and this effect is guaranteed whenever this weapon scores a Critical Strike. After a Phaser's proc duration has ended,. I'm not sure if it's because of the haste boost, or the other bonuses. Altamid Plasma weapons can be obtained from the [Special Equipment Pack - Altamid Plasma. Reply. Targeting-Linked, which give you +5 Accuracy and +5 Tactical Readiness. . ) Viridian Plasma Weapons. Corfeld Mining Plasma Cutter. Digitizer Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. 5% chance to apply a non-stacking damage-over-time debuffZhat Vash Disruptor Weapons: Opening this pack presents you with a choice between Zhat Vash Disruptor Beams or Zhat Vash Disruptor Cannons. Description. Viridian Plasma weapons have a chance of providing a temporary Firing Cycle boost to all. Their damage will fall off with distance to the target. 9. Ba'ul Antiproton: Each shot chains to an additional target for 5% of attack damage . The Infinity Lock Box is gaining the rewards of the Kelvin Divergence Lock Box, and a brand new Tier 6 Ferengi Marauder, the Quark Class!Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. On the Reroute Reserves to Weapons build I'm running I use the Gorn Quad, the Lukari rep piezo-plasma DC, and two viridian plasma DHCs, and the lobi altamid torp+omni (+ the console), and the Plasma Bombard experimental weapon from the Gorn ship. 5 lbs (700 grams) 2. Uncommon Plasma weapons have one modifier suffix, Rare will have two, Very Rare will have three, and Ultra Rare will have four. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. I agree and champs has even more options. Romulan Plasma ground weapons utilize new technology to combine the properties of Plasma and Disruptor weapons. I observed at that point that Complex Plasma Fires stopped stacking. Ferenginar Plasma Compression Pistols are ranged ground weapons available for characters and bridge officers. The weapons do not seem to be reclaimable if discarded; consider putting Protection status On. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Assimilated Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. Improved Electro-Plasma System Flow. Another addition would be repping up tier 6 Counter Command (Undine/8472) reputation and getting the Heavy Plasma Turret. Digitizer Plasma are visually distinct. They have a 2. The weapon regains one torpedo charge every six seconds. Kelvin Divergence Vanity Shield is a vanity shield available as a rare drop from the [Special Equipment Pack - Altamid Plasma Weapons] obtainable from the [Kelvin Divergence Lock Box]. This pack can only be claimed once per account and you must have completed the tutorial. Altamid Plasma Beam Array is a Plasma -based directed energy damage weapon available for. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Antiproton: +20% critical severity. Their damage will fall off with distance to the target. Having the beam array and sticking it in the back is a waste. [1]The experimental plasma or disruptor beam from the romulan reputation I believe should be a pretty good choice as it does not drain weapon power and still benefits from it and respective damage type boosters. The torp deals medium damage, i'd say. 2pc: Plasma Saturation Bombardment. Antiproton: +20% critical severity. Weapons: For a CRF build, you're missing out on one of the best combos in the game in combining the Advanced Piezo-Plasma Dual Cannons with CRF. Energy Weapon Officer: Chance for CRTH (expensive, rare is usually good enough) Energy Weapon Officer: Chance for CRTD (expensive, rare is usually good enough). Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. 1-torp builds are mostly about energy weapons and the torpedo is an add-on and/or procs certain beneficial traits. 1. Each type of torpedo holds a different bonus (often referred. The only other Blasters that I know of that use trilogy shells are the 2013 ZombieStrike Sledge-Fire, and the Elite Shellstrike. 33 votes, 56 comments. Assimilated Plasma weapons. However my ship has more tactical boff slots than most. There is a random chance to receive one Kelvin. Specifically this little nugget on the "Romulan Hyper-Plasma Torpedo Launcher": Another Important side effect of the torpedo launcher firing in salvos of three projectiles is that if a rare quality Projectile Weapons Officer is equipped, each of the three torpedoes has a chance to trigger the 20% chance to. Kinetic Torpedo builds focus on torpedo weapon damage and can be a single torpedo type (Photon/Quantum/Plasma, etc. Altamid Plasma: 2. 5% for 30 sec (stacks up to 4 times). Lots of plasma fire there. This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. 5% for 30 sec (stacks up to 4 times). I asked myself a similar question for my in-game Metroid Dread virtual cosplay . Assimilated Plasma 2. In Star Trek Online, a critical hit is a hit on an enemy that deals additional damage. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Chronoplasma. Altamid Plasma Myrmidon. PhaserAssimilated Plasma Array. False. These weapons have a 2. Candidates for arm-mounted weapons: Altamid weapons (as you mentioned, and yes. Fair enough. Omega Plasma Torpedo Launcher is a unique weapon that has five torpedo charges. The strength in Plasma, IMO, is in the Advanced Piezos and Technical Overload, which only triggers on CRF and BO. 2pc: Plasma Saturation Bombardment. The beam has 2. The corrosive properties of their high-energy plasma weaponry can leave a lingering energy signature on enemy vessels that gradually corrodes armor plating, reducing their ability to withstand damage. So if you really want matching visuals, you get 2 Omni-beams to match with the rest of the altamid visuals!. This pack includes the following items for your captain: 1 Verdant Altamid Plasma Myrmidon. Even stranger that there are Altamid plasma beams from the Kelvin timeline but those are continuous beams. Sadly there are no outstanding Plasma weapons like i. It can be unpacked by players of all factions. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. [Omni-Directional Altamid Modified Plasma Beam Array][Altamid Modified Kelvin Torpedo Launcher][Console - Universal -. away. Nukara rep weapons do cold damage, the kentari ground weapon (sucks for boffs and if you dont have the 2 peice) Theres a romulan flamethrower in that rep, and Lukari rep weapon shoots electric. Isolytic Plasma weaponry have a chance to create a localized subspace tear at the target, dealing plasma damage to them and. Plasma. All 3 pieces. This pack includes the following items for your captain: 1 Verdant Altamid Plasma Myrmidon. 14K subscribers in the forgedinfireshow community. Chronoplasma: Altamid Plasma: 2. Quantum Torpedo Launchers fire projectiles that deal heavy kinetic damage in a 90° arc. Assimilated Plasma 5% chance: Restore X Health each sec and improve Damage by 10% for 30 sec. During this time, enemies defeated on both Ground and Space maps will have a small chance. Their secondary fire mode hits a single target with a high damage bolt of energy that also repels back from the force of the impact. They’re also a much darker green color than standard Plasma. Armor and Magic Don't Mix : A starship variant of this in space. Hi, everyone! Please, don't judje too harsh, it's my first ever post on a reddit. Note: both plasma weapon damage. Game Description Omni-Directional Beam Array has a 360-degree firing arc, in addition to being able to utilize the standard functions of Beam Array weapons. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating. It has a 2. Get the Lorca 2pc and Altamid 2pc, but not 3pc. Cost way more Dilithium than it would have at Tier 6, but I wasn't about to wait another month for this. Antiproton: +20% critical severity. Borg Lock Box U. Its going to give you more CritH than just about anything in the game other than Weapon Emitter Overdrive and CritH is a big deal. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Note: both plasma weapon damage and proc DoT are increased with plasma damage consoles. 25 current and stacking max weapon power. Question regarding plasma stacking. ago. S. but you can’t use 3 omni beams still, so it doesn’t. At the exchange, this pack can be found under "Reward Packs" tab,. The Corfeld Mining Plasma Cutter is an energy Ground Weapon that deals Plasma Damage Thank you for purchasing the Corfeld Mining Plasma Cutter, we appreciate your business. Plasma is cyan in color. The Altamid Omni (Lobi) that I have always procs on a critical hit, so this has pretty good uptime. Business, Economics, and Finance. Space Equipment sets are those combinations of Weapons/Consoles obtainable in-game through various methods. All Terran Discovery weapons have 3 varieties: Focusing-Linked, which give you +5 Shield Hardness and +5 Scientific Readiness. Join. Unfortunately, the Kelvin Vanity shield on a Fed char is basically the palette of the. Until you get a 2nd. Shields drastically reduce the effects of kinetic damage. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Altamid Plasma has a chance of -15 Kinetic and Plasma DRR. The ship’s crew and her adversaries proved resourceful and flexible, a trait exhibited by the. Hello, all! With the release of the Viridian Plasma weapons, I really wanted to make a competitive plasma cannon build that takes advantage of the weapon procs from both the Altamid torp, and the firing cycle haste proc of the viridian weapons. This way the only weapons that are clearly. . Assimilated Plasma weapons have a chance to repair or heal the user over time, improving all Damage dealt during that period. Weapons used Advanced Piezo Polaron Plasma Cannon, Altamid Plasma DHC/DC, Altamid 3 piece. Special Equipment Pack - Corrosive Plasma. History. Terran Linked is Disco phasers colored red, Altamid is just a reg dark green plasma beam. Open to gain a random level-appropriate Protostar Phaser weapon. 5% chance to lower the targets hull damage resistance by 10% for 15 sec; Plasma: 2. T. They are only mountable in forward weapon slots. to target: ___ Plasma Damage (___ DPS) -10 Weapon Power to self while this weapon is firing. It shares the Altamid Plasma chance to reduce enemy Plasma and Kinetic resists on hit, and this effect is guaranteed whenever this weapon scores a Critical Strike. Using it on my rommie. Altamid Plasma weapons can be obtained from the [Special Equipment Pack - Altamid Plasma Weapons], which has a chance to drop from the [Infinity Lock Box] and the [Kelvin Divergence Lock Box]. Corrosive Plasma, gradually build up to -20 Plasma resist, no Omni. Dewan Plasma have a chance to apply a plasma DoT directly to the target's Hull. Altamid Plasma Weapons Includes a chance of winning a Kelvin Vanity Shield! Ferengi Quark Marauder [T6] The Lobi Crystal Consortium (a wholly-owned subsidiary of Quark Enterprises) is proud to announce the arrival of the pinnacle of luxury and performance – the Quark-class Marauder. Generally the argument against mixing cannons and beams is that cannon abilities don’t boost beams and vice versa. Plasma-Disruptor Hybrid Beam Array. Have a look at the Romulan Singularity Harness. Namely, the Swarmer Matrix gives 3x the benefit to the damage-over-time component of plasma torpedoes. Turret and console. T6 Temporal T'liss - Altamid plasma build. Do the disco plasma weapons that randomly drop from missions & TFOs not have that look? Look into that--I would assume so, but I've never used them. 84K subscribers Subscribe 4. This replaces the standard Plasma burn. Might also grab a Hull Image Refractors if you need some defense. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating. Dual Heavy Cannons fire in a 45° arc - 2 times per cycle, at 2 shots per second, for a total of 4 shots, and then recharge for 3 seconds. Ancient Power Cell. Plasma is the most advanced non-surgical, skin-lifting and tightening Plasma device. It matches the visuals of the new altamid plasma weapons from the lockbox. Altamid Plasma weapons (ground)s can be enhanced by the following Ground Skills: Weapon. Generally the argument against mixing cannons and beams is that cannon abilities don’t boost beams and vice versa. The lobi Altamid Omni is arguably the best omni in the game because of its universal 1% CritH buff and set bonus (you'll want the torp and console too for the set bonus). Maybe. Business, Economics, and Finance. Using the Romulan Imperial Navy, you get the following benefits: Armor gives 50% damage boost to secondary fire. View source. I have the choice between Altamid plasma weapons Agony phasers Covert phasers Terran linked phasers Altamid Plasma, give -15 Plasma resist, has Omni. April 30, 2022 at 3:17 pmWide Arc Dual Heavy Cannons have an innate +10% Critical Severity and deal similar damage as Dual Heavy Cannons, however Wide Arc variant has larger firing angle of 90°. ago. Generally the argument against mixing cannons and beams is that cannon abilities don’t boost beams and vice versa. If you want a better. This pack can only be claimed once per account and you must have completed the tutorial. Dual Heavy Cannons fire in a 45° arc - 2 times per cycle, at 2 shots per second, for a total of 4 shots, and then recharge for 3 seconds. S. There is a random chance to receive one Picard Zhat Vash Lock Box as a regular loot drop. This box contains weapons based on recovered Na'kuhl technology. It would be no issue for me to have beam overload 2 in my mix. Option B, turret, Altamid Torp, Altamid Omni. At the Exchange, this pack can be found. ago. This is starting to get close to a PvP build. A subreddit dedicated to discussion surrounding the 'Forged in Fire' TV show on The History ChannelTo the point that before the Negh'var was last redone looks wise, I was using it to update the looks of Negh'var to be more modern looking. The Infinity Lock Box, containing prizes from nearly all previously-retired Lock Boxes, will be available again for an appearance on PC. Candidates for arm-mounted weapons: Altamid weapons (as you mentioned, and yes there is a Full Auto variant) Borg Lobi Ground Weapon. The Altamid Processor can give a decent crit boost if you need it, but adding the omni to a non-plasma build is very unlikely to improve damage over using an energy-appropriate omni, especially if you make it a set bonus boosting omni of. They have a chance to apply a plasma damage over time effect and a chance to reduce the target's damage resistance. Aeneas - A Burny, burny plasma build that explodes every 5 seconds. Reload time: 8 seconds. 33 votes, 56 comments. I have a newish character with altamid plasmas on a Rom ship, that would be a nice choice I think for a Rom. Plasma Piercing Beam Rifle. It shares the Altamid Plasma chance to reduce enemy Plasma and Kinetic resists on hit, and this effect is guaranteed whenever this weapon scores a Critical Strike. I affirmed this by removing the altamid torps. Similar weapons like Romulan plasma should have the extra mod added to it instead of it being short one mod for the current proc compared to regular plasma weapons. Chronoplasma weaponry inflicts lingering high-temperature effect similar to plasma fires, while also causing a temporal "friction" that. Zhat Vash Disruptor Beam Array is a Disruptor -based directed energy damage weapon available for starships. Altamid Plasma Weapons: Opening this pack presents you with a choice between Altamid Plasma Beams, Altamid Plasma Cannons, and Altamid Plasma Ground Weapons. Edit. Shields drastically reduce the effects of kinetic damage. Altamid Plasma Weapons: Opening this pack presents you with a choice between Altamid Plasma Beams, Altamid Plasma Cannons, and Altamid Plasma Ground Weapons. The Experimental Romulan beam still has the disruptor proc available, while still doing Plasma damage. Game Description Omni-Directional Beam Array has a 360-degree firing arc, in addition to being able to utilize the standard functions of Beam Array weapons. #StarTrekOnline #STOThe Liberated Borg Command Juggernaut is a beast in many aspects. It's the Altamid Modified Plasma Omni from the Lobi store. Ensign Engineering (Human): Engineering Team 1. If you go with cannons, you need the t6 lukari reputation (plasma piezo dual cannons - rep store + lukari armaments console) and the basic cannon build settings, but applied with plasma weaponry. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Corrosive Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. If you can slot the console you'll get the haste. Extractor; Ba'ku Duty Officer Cadre; Ba'ul Antiproton weapons (ground)The Emerald Chain Lock Box also has new Space weapons inside the Viridian Weapon Pack. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating (Always on crit) 1 sec recharge. These Chronoplasma weapons behave almost identically to existing plasma weapons, except that the high temperature burning effect is caused by exciting local spacetime, inhibiting afflicted foe's ability to interact with reality at full speed. The larger Spatha used by the cavalry and. Cannot Equip more than 1 of this Item. Official Description. Altamid Modified Swarm Processor C A crit console, quite good but it's easy to. All 3 pieces. 5% for 30 sec (stacks up to 4 times). Last modified: 26 January 2022 at 14:11. They fire multiple energy damage bolts at a single target. Herald Antiproton technlogy can be found in both Starship and Personal Weaponry. 5% for 30 sec (stacks up to 4 times). STO Trek | Altamid Plasma Weapons (Beams & Cannons) Irate Mike 2. Assimilated Plasma: 2. A. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating (Always on crit) 1 sec recharge. Base damage: 583 + ~50% preload kinetic, added to 583 + ~100% preload plasma. Crypto Altamid Plasma Dual Beam Bank is a Plasma-based directed energy damage weapon available for starships. This pack includes the following items for your captain: 1 Verdant Altamid Plasma Myrmidon. Plasma is cyan in color. Lots of plasma fire there. The Advanced Piezo-Plasma array that unlocks at Tier VI of the Lukari Rep is really powerful if you're doing a beam overload build, with it's technical overload ability, which. They are also available to purchase. These builds generally will use Concentrate Firepower and Torpedo Spread so torps that behave well and gain extra benefits under both modes are desirable. Corrosive Plasma, gradually build up to -20 Plasma resist, no Omni. From experience, the problem with this is that a lot of people don't know how to moderate the saturation slider well enough to make good-looking colors. The console is very nice (a second Lorca console 3. 5% chance: Restore 50 Hull each sec and improve Damage by 2. Plasma ground weapons have a chance to apply additional plasma damage. Altamid was characterized by massive subterranean development with little-to-no lifeforms detectable from orbit. These sets can be obtained through the Reputation System These sets can be obtained in the Lobi. Game Description. Their damage will fall off with distance to the target. Their damage will fall off with distance to the target. Plasmatic. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. S. The result is crude but highly effective, guaranteeing the special Altamid. This particular weapon has been stripped down and rebuilt a large number of times, and many of its parts have been replaced by older-model Starfleet phaser technology. Beam Arrays fire a series of average damage beams across a 250° arc. Plasma space weapons have a chance to apply a plasma DoT directly to the target's Hull. Not sure). A couple of new ground weapons released with AwakeningPlease like and SUBSCRIBE Please consider sponsoring my channel on Patreon!Omni-Directional Beam Array has a 360-degree firing arc, in addition to being able to utilize the standard functions of Beam Array weapons. Rear: Trilithium Phaser Turret (Mission – Beyond the Nexus), Altamid Modified Plasma Omni (Lobi Store), Altamid Modified Kelvin Torpedo (Lobi Store) DECS – Fleet Colony Deflector (Fleet), Prevailing Innervated Impulse Engines (Competitive Rep), Fleet Plasma Integrated Warp (Fleet), Tilly’s Review Pending Modified Shield (Discovery Rep). Premium Powerups Explore Gaming. This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. Bolt Setting. And they match the awesome Lobi set. The Infinity Lock Box is gaining the rewards of the Kelvin Divergence Lock Box, and a brand new Tier 6 Ferengi Marauder, the Quark Class!Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. As with almost everything everything, it kinda depends what you're replacing, but yeah the Altamid Console is borderline always-equip. This Special Equipment Pack contains variation of Plasma energy weaponry commonly used by Hazari hunters. The corrosive properties of their high-energy plasma weaponry can leave a lingering energy signature on enemy vessels that gradually corrodes armor plating, reducing their ability to withstand damage. The downside to Plasma is that its expensive. Bound items cannot be sold on the Exchange or traded to another player. Romulan Plasma weapons can drop from the [New Romulus Equipment Requisition] crate, or they can be. The Infinity Lock Box is gaining the rewards of the Kelvin Divergence Lock Box, and a brand new Tier 6 Ferengi Marauder, the Quark Class!Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. They are also more accurate and deliver more damage than standard weapons. Its almost like the weapons Anubis Super Soldiers from Stargate are using. I'm not sure if it's because of the haste boost, or the other bonuses. Does anyone know whether the crit buff it gives applies to plasma projectiles, plasma energy weapons, or both? Advertisement Coins. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. All weapons contained within these crates are. Assimilated Plasma: 2. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Detecting elevated amyloid-β (Aβ) pathology to support trial recruitment or initiating Aβ-targeting treatments would be of critical value. Agony Phaser weapons (space) Altamid Plasma weapons (space) Andorian Phaser weapons (space) Antiproton Matter Conversion weapons (space) Antiproton weapons (space) Apex Predator. It's a separate shell design, which everyone was disappointed by when the trilogy was released. Ferenginar Plasma is highly corrosive, in. Beam Arrays fire a series of average damage beams across a 250° arc. g. It does standard plasma damage though. Each Wide Arc cannons have equip limit so you can't equip multiple versions of the same one. Only one crafted Omni-Directional Beam may be equipped at a time. 5% chance to disable a random subsystem; Disruptor: 2. Plasma with Lukari Adv-Piezo Plasma + Altamid plasma for the healing proc from Lukari weapons and the resistance shredding proc from Altamid Plasma (note that Altamid weapons are expensive) Disruptor can be used to help provide secondary effects to benefit the team due to the resistance debuff from most disruptor weaponsChronoplasma weapons (ground) Cobalt Phaser Sniper Rifle. BOff: LT Universal (Human): Emergency Power To Shields 1, Reverse shield Polarity 1. Or not. Dewan Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. Bound items can be sold to Vendors . Their damage will fall off with distance to the target. The second best choice for you is probably a basic Deuterium-Stabilized Core with 15% weapon power cost reduction, the other meta choice would be the Discovery rep core but that's just for the set bonus. This set is obtained from the Lukari Restoration Initiative branch of the Reputation System. Altamid Plasma: 2. Aux Plasma Dual Heavy Cannons; Auxiliary Battery; Azura Personal Comm Code; B. More accurately, Plasma is the only energy type to only have a set omni behind a pay-wall (Lobi) when compared to the others, but it is there. They fire multiple energy damage bolts at a single target. Their damage will fall off with distance to. Dewan Plasma have a chance to apply a plasma DoT directly to the target's Hull. Their damage will fall off with distance to the target. The swarm processor though is the best item from this set, hands down. Assimilated Plasma: 2. The following Universal sets are broken out into 3 categories for ease of organization. This Plasma Omni Beam has sophisticated tracking hardware, improving shipwide Critical Strike chance when equipped. The Altamid plasma seems to blend in pretty well with every other plasma type except for Isolytic and Corrisive, due to those two being yellow instead of blue/blue-green. This is an exclusive Cobalt colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. They are not affected by Weapon Power. Altamid Plasma weapons have a chance to apply a debuff to enemy plasma and kinetic damage resistance. Doom was originally gonna be an alien game. Assimilated Plasma weapons have a chance to repair the user's ship over time, improving all Damage dealt during that period. 90' targeting arc ____ Kinetic Damage (___ DPS) 15% chance: For 15 sec, +3% Critical Chance for Plasma Weapons and Abilities (Always on crit) 4 sec recharge. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. The device could affect a wide area - Krall expected to be able to use it to exterminate all life on the enormous Starbase Yorktown, millions of people in all. Originally this was a theme build where the Federation shared the Altamid technology with the Republic after it let the feds use Romulan warbirds. The ground version of Altamid Plasma is also a more wrist / on arm weapon instead of a gun / rifle. Omni-Directional Beam Arrays all share an equip limit: you are only allowed to equip one Omni that is part of a set (eg. S. Long before the 22nd century, the indigenous inhabitants of Altamid engineered the Abronath as a weapon of war. It would be no issue for me to have beam overload 2 in my mix. During this time, enemies defeated on both Ground and Space maps will have a small chance.